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Light travels faster than sound. This is why some people appear bright until they speak. (Steven Wright)
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Create a background and type and Layer > Rasterize Type.

Cntrl + click on the type layer to make it a selection. Select > Save Selection. Access the Channels pallet, click on the Alpha Channel and access Filter > Blur > Gaussian Blur (2.5 should do it).

Back at the Layers Pallet: make sure the type layer is active. Filter > Render > Lighting Effects. Make sure "Alpha 1" is chosen from the drop-down menu.

Image > Adjustments > Curves. The first curve is shown here; feel free to experiment on what looks best to you.

After our first curve adjustment has been implemented. Still some work to do...

It becomes lightly tricky with curve adjustment number two. Three points have been created here and much of the final result is going to depend on the size, type and color of the chosen font.

Our (nearly) final result looks cool---and has that blackish tinge, to be certain.

Since there are a few jaggies present (difficult to avoid completely), the blur tool is utilized to smooth out some of the rougher edges.
Imagework Examples:

"popping" out at the beach

chateau watercolor "painting"

waterdrops--no rain required